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Disruptive solutions from mental health research

Disruptive solutions from mental health research

Take a look at some of the science-based solutions developed by our members.

Thematic areas
Technologies
ProjectesClinics-05

EHealth/mHealth

General mental health

Neuroimage techniques

Application of digital technologies to carry out studies and analysis of neurological images
G27. Psychiatry and Mental Health Group
Group PI: Carles Soriano
ProjectesClinics-05

Methodological design

General mental health

Protocols for data collection

Design of quality, ecological and online data collection procedures for the field of primary mental health care
G15. Methodological Quality and Synthesis of Research in Health Psychology
Group PI: Jaume Vives
ProjectesClinics-05

EHealth/mHealth

General mental health

sAPPtisfacció

Application that evaluates the satisfaction of mental health patients hospitalized at home through automated data collection
G25. Mental Health Research Group - Sant Pau
Group PI: Maria J. Portella
Projectes

AI/Machine-Deep learning

General mental health

INSESS-COVID19

Identification of Emerging Social Needs as a consequence of Covid-19 and effect on the Social Services of the territory using a methodology that combines data science techniques, knowledge management and AI
G10. IDEAI – Intelligent Data Science and Artificial Intelligence Research Center
Group PI: Karina Gibert
ProjectesClinics-05

Serious gaming & gamification

Schizophrenia/Psychotic disorder

Avatar

Therapy for the treatment of resistant auditory hallucinations in people with schizophrenia
G2. Etiopathogenesis and treatment of severe mental disorders (MERITT)
Group PI: Judith Usall & Susana Ochoa
ProjectesClinics-05

EHealth/mHealth

Mental health problems

INDI

The INDI model of care for depression is a multicomponent program designed to improve the clinical process of depression in primary care and therefore to obtain better clinical results
G4. Mental Health Research Group
Group PI: Enric Aragonès
Projectes

Serious gaming & gamification

Neurological & cognition disorders

SmartAgeing

3D virtual reality platform to assess early stages of cognitive impairment in patients with neurodegenerative diseases
G8. Health Technologies (TECSALUT)
Group PI: Manel Frigola
ProjectesClinics-05

EHealth/mHealth

Attention deficit & hyperactivity

Evimatic

Tool that generates automated, up-to-date, personalized, participatory and explanatory therapeutic recommendations for ADHD patients
G22. Translational Medicine and Decision Sciences Laboratory (TransLab)
Group PI: Xavier Castells
ProjectesClinics-05

Augmented/virtual/mixed reality

Mental health problems

EYME

Immersive digital platform to enhace psychotherapy success, improve personal capabilities and team performance
G29. Intervention in clinical and health psychology
Group PI: Guillem Feixas
ProjectesClinics-05

Augmented/virtual/mixed reality

Eating disorders

AN-VR

VR-based software to enhance the treatment of anorexia nervosa through the use of VR-Exposure-based Techniques
G23. Applications of Virtual Reality and other New Technologies in Clinical and Health Psychology (VR-PSY Lab)
Group PI: José Gutiérrez Maldonado
Projectes

AI/Machine-Deep learning

Eating disorders

Logmeal

Application of deep learning and artificial intelligence for food image recognition and analysis to monitor food intake of people and know their nutritional composition
G28. Computer Vision and Machine Learning
Group PI: Petia Radeva

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